“Depending on how you see it, social software is either all the rage or so 2008″
Social Software: The Other Design for Social Impact, by Gentry Underwood – Core77
T-shirt design -
I like how this describes the process for a web service.
Experience ThemesHow a storytelling method can help unify teams and create better productsby Cindy Chastain on 2009/10/06 | [14 Comments]There’s an old adage among screenwriters that when a writer can sum up a story in a sentence or less, he has discovered what’s important about the story. He’ll know what the story is about and therefore have a strong sense of theme. And in knowing the theme, he’ll have a compass to use in the process of “designing” the damn thing
via Experience Themes – Boxes and Arrows: The design behind the design.
Interesting collection of brushes for Photoshop
via: Daring Fireball09-11-06 3:46 PM John Gruber
The OpenOffice.org open source community has designed their own mouse. It has 18 buttons. This is apparently not a joke.

October 31, 2008
Nobody Reads your Dialog Boxes
«My paper’s due tomorrow, but my PC won’t print, what do I do now?»
«What do you mean, it won’t print? What happened?»
«Well, I clicked on print, but nothing came out the printer.»
«Did you get an error message?»
«Yeah, I got an error message.»
«Well, what did it say?»
«How should I know?»
If you’re reading this, you’ve probably had this conversation multiple times.
Effective User Testing Doesn’t Have To Be Extensive
Jakob Nielsen’s study on the ideal number of test subjects in usability tests found that tests with just five users would reveal about 85% of all problems with your website, whereas 15 users would find pretty much all problems.
Source: Jakob Nielsen’s AlertBox
via 10 Useful Usability Findings and Guidelines « Smashing Magazine.
Very cool coffee cup logo